


But beyond that, the differences between the characters are mostly stat-driven other than a single unique skill. Luckily, loot is plentiful and you’re rewarded with new guns, modifications, and materials at the end of every mission, plus any hidden caches you find in the level. For example, Maya specializes in submachine guns, revolvers, and machetes, but if you equip a shotgun, pistol, and baseball bat instead you wouldn’t be playing to her strengths. The difference, though, is that they won’t be able to apply any of their skill upgrades or passive bonuses to enhance a weapon outside their wheelhouse.

“Each character is fun in their own way and, despite their specialties, anyone can use any weapon you find, giving them a useful flexibility.
